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Starcross Gambit

Chess-themed turn-based strategy with a side of matchmaking! I was responsible for the character design and portrait sprites. The art was made in 3 months, but the rest of the team continued working on it afterwards.

A surreal text-adventure game about searching for perfection in an un-mappable void. Made in Twine for a 3-day solo game jam with the prompts "utopia" and "cartography."

Magpie & Obscurius

A short point-and-click game about two wannabe villains competing to impress their evil boss. Made in Ren'py for a 3-week game jam. I worked on this project solo, and was responsible for the art, writing, and coding.



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