Chess-themed turn-based strategy with a side of matchmaking! I was responsible for the character design and portrait sprites. The art was made in 3 months, but the rest of the team continued working on it afterwards.
A surreal text-adventure game about searching for perfection in an un-mappable void. Made in Twine for a 3-day solo game jam with the prompts "utopia" and "cartography."
Magpie & Obscurius
A short point-and-click game about two wannabe villains competing to impress their evil boss. Made in Ren'py for a 3-week game jam. I worked on this project solo, and was responsible for the art, writing, and coding.